Tuesday, March 5, 2024

Race Team Introductions [part 2]: The Rest

 Now that the two big teams have been introduced, let's look at the smaller teams. 

Team Rothmans

The Rothmans Team has a pretty decent collection of quality NSR Porsches. The 908 is a previous winner, the 917 has had its struggles, and the P68 is unproven. It should be an interesting team to watch. 

Even if I have three cars from the same manufacturer, they'll perform and handle differently from each other. When you run cars without magnets, handling characteristics play much more into a car's ability to finish well. The Rothmans Team has one car that is a guaranteed threat, and that's the 908. Most all of my NSR 908s are threats. It often is going to come down to their teammate's ability to score points. 

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Tergal Team

Another definite sleeper team. I know the 908 is fast and has won before, and the Ferrari is coming from a really good place. I feel this team should not be overlooked.

The Tergal Team is interesting because it has the same issue the Rothmans Team has, just less chances to get it right with only a two-car team. It also has an NSR 908 with a Slot.it Ferrari as teammates. On my track Slot.it cars tend to mostly lap a few tenths lower than NSR cars. Mostly. And since the Ferraris are such nice cars and fast runners, they should be okay in that respect. 

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The Jägermeister Team

The Jägermeister Team is very curious, while although both cars are fast, this is the only team with a Revoslot car in it. The 917/10 can haul the mail, and so can the Escort, but it's hard to say how they'll do together. The colors don't match perfectly, either, and that bugs me a little.

I was hoping to have another combination like this, and I might fudge things a little to make another one. Since this is only one of two teams running a car in each class, I don't know what's going to happen. It's going to depend on how the Escort does. I've been planning on running a Classics class and a GT class, but I was going to use a wait-and-see approach. So far the Revoslot cars are proving competitive with the other brands. That's going to make this a make-or-break race team. 

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The Hippy Team

Although they're not racing for a sponsor, they are racing with the similar "hippy" livery. For kicks, and to include the Carrera in the mix, I am forming this hippy racing team. The 917 will do just fine. It's the 918 that I'm worried about.

To be honest, I really don't expect much of anything from this team. I'm sure the 917 will run effectively, and likely be competitive. But the 918 is not going to do as well, and will likely not beat most of the field, which will effect their team points. It's actually a threat to come in dead last, and I'm pretty sure I'm not going to score points that low. This puts more pressure on the #35 to carry the team's weight, since the best they'll be able to do is half the points most other teams will be putting up.

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Chaparral Team

Another case of "when the manufacturer is the brand." Beautiful cars, but I have low expectations for them. 

I take that back. The #66 should do okay, but the 65 is always a little behind. They're mostly going to be pack runners, maybe the occasional top-10 finish out of the #66, but I don't think much more than that. 

The way I'm going to handle tuning the cars between races is primarily deal with the cars that perform poorly or can't keep up. As I continue to focus on the slower cars, tuning them will bring the entire field closer together. And since I can get most of the cars within a couple tenths of each other, I can close that gap and make everything way more competitive. Besides, the best performing race cars aren't the ones that need the work. The guys in back will need help to get to the next level. 

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L&M Team

These two are just a few tweaks from being super competitive.

Nothing saying these cars can't do it, although so far they're not as fast as the other 917/10s I have. Not sure why that is. 

I do have some cars that haven't gone through much more than a lube and tire treatment. Those cars will be worked on prior to races starting, almost like a preseason. I'd like to get the unfinished cars in competitive condition. 

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The Shell Team

When I first saw this matchup, I didn't think it was going to work. After thinking about it a bit more, I think it's going to be pretty great. The GT40 is one of my fastest cars, and the Ferrari is a previous winner.

This one is a curious entry for a few reasons: the Revoslot Ferrari. Since I have two classes of cars, there is one other place where the Ferrari fits, and that's in the Garage 56 class. Cars in that class won't be eligible for championship points, but they will be able to carry those points over into Team points. Garage 56 cars include anything that won't fit into the two main classes. Each Garage 56 car will still have a non-competitive point total applied to them based on their finishing position for reference.

EDIT: I was doing a little research on a couple of cars I had, and noticed one thing about one of them. Turns out the Matra ran on the Shell team back then, so this car will be added to the Shell team here:


This changes the makeup of this team significantly. The Matra is brutally fast. I know, it has a big Shell sticker on the side, but lots of cars have that without Shell being the primary sponsor. They were in this case, however. Anyhow, with two of my most competitive Slot.it cars on the same race team, that turns this into an insta-contender, and lets the Ferrari become the secret weapon. 

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Canon Team

The Canon Team won't be eligible for racing points, but will instead run in the "Garage 56" class, reserved for those racers who do not fit in the category of Classic or GT. If my F1 collection were to start growing, for some reason, then I would run the class separately. I might still do that. They're fun cars.

Nope, I'm not going to do that. They're going to run in Garage 56 like anyone else. There's no point in creating another class unless I have at least a half dozen of those class' cars in the first place. And since they're the only two F1 cars, they'll be treated as demos throughout the event, with no individual or team scoring [since their team exists only in Garage 56], except the reference total.

Well there it is. There are still a lot of journeyman cars that can spoil it for anybody and everybody. And once I've decided on the points program, then we'll know how much flexibility some of these teams have. 

Since I have 51 cars now, I want to have a points cutoff, probably to make a Top 25. The rest would receive no points. That'll force the pack to run faster. Either that or I'll award points all the way down to the last 10 cars, but I'd rather not. I'll have to think about it. 

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